Alice [Cian] Fang
Interaction designs. Graphic designs. Codes sometimes. Also calligraphy-s in her free time. Loves calendars, museums, internet archives, sudoku, and collecting books but not always reading them.
This site is a work in progress.
A graphics/multimedia editor with Special Projects at The New York Times [3].
2021.06–2022.05
Previously the digital news design fellow [4], she designs, art directs, and develops interactives, features and more to tell visual stories:
- Led the creative direction, interaction design, and development for 52 Places for a Changed World [5], the Travel desk’s annual list of places to go.
- Edited and designed a photo essay about Olmsted's Public Parks [6].
- Reported on the Tokyo and Beijing Olympics, covering swimming, running and figure skating, and produced data-driven animations [7] live(!) for live blogs [8], social media [9], and homepage.
- Produced photo-driven longform stories about the Protectors of Congo’s Peatlands [10] ...
- ... and the Profits from Scotland's Bogs [11].
- Designed charming video interactions in What Matters in a Name Sign? [12].
- Revealed a range of Asian American voices in How It Feels to Be Asian in Today’s America [13].
- Designed a series about Chronic Pain [14], [15], [16] to be quietly beautiful.
- And designed typography for School Counselors and the Pandemic [17]
Graduated from Carnegie Mellon Univ. with a degree in communication design and a minor in professional writing:
- Created a book [18] and website [19] about critical issues in design by parsing and analyzing 2700+ written responses from the 2019 AIGA Design Census.
- Designed a mobile field guide app [20] for insect identification, and other digi-tech-citizen-science things with Macroinvertebrates.org [21].
- Working with amazing collaborators and using other people’s money*, built a nano museum [22] for her senior capstone, and fabricated a fashion-light-art-installation named zoöid [23].
- Also designed the booklet [24] for Lunar Gala: Yesterday, the fashion show that zoöid closed as the finale in February 2020, right before the onset of the pandemic in the U.S.
Has a design practice [26] with Jaclyn Saik [27]. Reach out [28] to hear her plans for it, or to just chat about bugs, clouds [29], the internet, and/or Hades, the only video game that she plays.

Pre-2022 Website [30]
Linkedin [31]