Alice [慈安] Fang
Interaction designs. Graphic designs. Codes sometimes. Also calligraphy-s in her free time. Loves calendars, museums, internet archives, sudoku, and collecting books but not always reading them.
This site is always a work in progress.
A graphics/multimedia editor on the digital news design team [1] at The New York Times. She designs, art directs, produces and develops visual stories on the web [2]:
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2023
- Where We Are [3], a series about young people coming of age and the spaces where they create community 2022
- An immersive experience into The Worlds of Octavia Butler [4]
- A photo essay on Olmsted’s Public Parks [5]
- A longform read on the Protectors of Congo’s Peatlands [6]
- Live animations and reporting on singles figure skating for the Beijing Winter Olympics [7] 2021
- Live animations on swimming and track for the Tokyo Summer Olympics [8], [9]
- Representing how it feels to be Asian in Today’s America [10]
- Fun video interactions in What Matters in a Name Sign? [11]
Graduated from Carnegie Mellon Univ. with a degree in communication design [12] and a minor in professional writing:
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2021
- Built a nano museum [13] for her senior capstone. 2020
- Created a book [14] and website [15] about critical issues in design by parsing and analyzing 2700+ written responses from the 2019 AIGA Design Census.
- Designed a mobile field guide app [16] for insect identification, and other digi-citizen-science things with Macroinvertebrates.org [17].
- With amazing collaborators and other people’s money*, fabricated zoöid: [18], [19], a fashion-light-art-installation.
- Also designed the show booklet [20] for Lunar Gala: Yesterday, the fashion show that zoöid closed as the finale in February 2020... right before the onset of the pandemic.
Collaborates frequently with Jac Saik [22]. Reach out at alicecfang [at] gmail or alice.fang [at] nytimes [dot] com to chat about bugs, clouds [23], the internet, and/or the upcoming 2s that she’s super excited for: Hades 2, Zelda BOTW 2, Spider-Verse 2.
